Integrating Digital Technologies In Engineering Graphics Education: Didactic Foundations For Developing Students' Constructive Competence Based On 3D Modeling And Virtual Reality (VR)
DOI:
https://doi.org/10.37547/pedagogics-crjp-06-10-04Keywords:
Blended Learning, constructive, axonometric, visualAbstract
This study focuses on modernizing Engineering Graphics (Chizmachilik) education by incorporating current computer technologies. We tested the impact of using 3D Modeling and Virtual Reality tools on student learning and design abilities. The practical experiment showed that teaching with these digital tools led to significantly better results in students' overall performance and ability to solve practical design problems compared to traditional methods. The findings confirm that integrating virtual technology makes complex concepts easier to grasp, validating this modern approach as essential for training highly skilled engineers.
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