Integrating Digital Technologies In Engineering Graphics Education: Didactic Foundations For Developing Students' Constructive Competence Based On 3D Modeling And Virtual Reality (VR)

Authors

  • Tadjiyeva Feruza Mukhtarovna Associate professor, department of fine arts and engineering graphics, Nizami Tashkent state pedagogical university, candidate of pedagogical sciences (PhD), Uzbekistan

DOI:

https://doi.org/10.37547/pedagogics-crjp-06-10-04

Keywords:

Blended Learning, constructive, axonometric, visual

Abstract

This study focuses on modernizing Engineering Graphics (Chizmachilik) education by incorporating current computer technologies. We tested the impact of using 3D Modeling and Virtual Reality tools on student learning and design abilities. The practical experiment showed that teaching with these digital tools led to significantly better results in students' overall performance and ability to solve practical design problems compared to traditional methods. The findings confirm that integrating virtual technology makes complex concepts easier to grasp, validating this modern approach as essential for training highly skilled engineers.

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References

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Published

2025-10-20

How to Cite

Tadjiyeva Feruza Mukhtarovna. (2025). Integrating Digital Technologies In Engineering Graphics Education: Didactic Foundations For Developing Students’ Constructive Competence Based On 3D Modeling And Virtual Reality (VR). Current Research Journal of Pedagogics, 6(10), 29–33. https://doi.org/10.37547/pedagogics-crjp-06-10-04