Integration of Active Games into The Educational Process of Physical Education in Higher Education Institutions
DOI:
https://doi.org/10.37547/pedagogics-crjp-07-04-17Keywords:
Active games, physical education, game-based learningAbstract
The article explores the integration of active (movement-based) games into the educational process of physical education in higher education institutions. The study examines theoretical foundations, pedagogical conditions, and practical effectiveness of using active games as a tool to enhance students’ physical, social, and psychological development. A system-based approach is applied to analyze the role of games as complex interactive systems influencing student engagement and learning outcomes. The research includes an experimental component conducted among university students, comparing traditional teaching methods with game-based approaches. The results demonstrate that active games significantly improve motivation, teamwork, physical activity levels, and communication skills. The findings support the effectiveness of integrating active games into physical education curricula in universities.
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